
Catcher was a bit fun, I liked how it sped up a bit after 300 or so points.Plain meh, with objects spawning nearly on top of me, with ship being too slow, and not being able to fire more missiles until they despawned offscreen. I also bought the game for having Sudoku in it, which, sadly, had a pretty bad UI, which very badly chosen colors making them hard to read, or to distinguish between 3x3 boxes of sudoku itself.It's nitpicking, but still it's simply for quality of life.Īnd having to use arrows, as well as mouse, feels kind of uncomfortable. why is it on hold, instead of press once - press twice. Right clicking on a number shows up a grid of affected area, but. I know saying "not fun" in here sounds weird, seeing how its a damn minesweeper, yet I felt quite bored. Minimal style is fine and all, but minimal style is something that one should be able to handle and not remove necessary information for the player just because the style is "minimal". It is not fun to play, has no real user interface at all, has some displaying bugs when it comes to the "SUCCESS" text in the upper left corner and the worst is that there is no indication on what to do when you "won" a game. This is not a good clone of Minesweeper or any of the "Minigames" that are included.

Genre: Casual, Indie, Simulation, Strategy Integrated with Steam API to include achievements and Leaderboards.

Simple relaxing game play in which you avoid mines on a puzzle board and try to get the best time. About This GameMinSweeper is a minimalist take on the classic Minesweeper.
